Skybound Ascension
A downloadable game
A game created as a university project by Josh C.
Skybound Ascension is a vertical platformer adventure featuring handcrafted levels that challenge players to ascend to the sky through levels spanning diverse environments. Each level offers a curated experience to emphasize skilful play while adding a diverse range of environments each with their own distinct challenges and surprises. Precise controls, strategic jumps, navigation through obstacles and unlocking powerups will all be crucial to completing a level successfully. Levels are rendered in an 8-bit pixel art style and a complementary 8-bit soundtrack to capture the nostalgic platformer style of the 90s. Skybound Ascension blends addictively punishing gameplay with handcrafted design asking players to reach the skies through skill, determination, and resilience.
The game is currently being worked on, only the concept document is avaliable to download.
Updated | 3 hours ago |
Status | In development |
Author | buggy blister |
Genre | Platformer |
Made with | Unity |
Average session | About a half-hour |
Inputs | Keyboard, Mouse |
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Development log
- Week 4 Pick-ups Environmental Conditions and In-Game UI3 hours ago
- Week 3 Level Blocking, Animations and Interaction7 days ago
- Week 2 Basic Level Blocking and Improved Movement14 days ago
- Week 1 Player Movement20 days ago
- Game Concept31 days ago